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An educational role-playing video game may soon help pre-teens learn ethical decision making and other skills difficult to teach via traditional textbooks. "We want them to really wrestle with doing things and ask, 'Is it good for me, or is it good for everyone else?'" said developer Doug Thomas, a University of Southern California associate professor. "It's not just a game but also the conversation that happens around it." The Globe and Mail (Toronto)/Reuters
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